Introducing the User Interface

solidThinking user interface has been carefully designed to reduce to the absolute minimum the number of commands required to perform operations. It has been designed bearing in mind that different working phases bring you to complete your 3D project: modeling, light settings, assignment of materials, preview renderings, and final image.

 

Four modeling views are displayed by default. They occupy most of the working space: it is here that you interact with the 3D scene.

 

Orthogonal and perspective views allow you to determine position and shape of a 3D model.

 

On the top left of the screen, you can see the menu bar, which is a constant element of the user interface.

 

Another constant presence is the console on the top right: it prompts the next action to be performed when you activate a modeling tool and lets you enter numerical values.

 

On the left of the screen, you find the Application toolbar and, below, the Libraries toolbar that gives you access to Modeling Tools, Materials, or Models. You can float/dock these panels by simply picking and dragging their borders according to your needs and/or preferences. When floating, a toolbar displays its name and close button in the title bar. If you hide all panels, operations can still be performed by using the menu commands. With this layout, modeling views have the maximum space possible.

 

A number of floating panels is used in different phases of a working session. Learning the keyboard shortcuts that allows you to quickly show/hide them will improve your workflow.